I’ve been trying to keep busy game-making while I’m waiting for the bidding process on The Naked Alien to pan out. The game is 100% at this point, so I feel bad I have to keep you guys waiting, but that’s business, I guess. The release date is out of my hands at this point.
I’m feeling good because I didn’t lose energy or momentum at the end of TNA. Usually when I finish a game, I’m so sick of it I go into a long stupor where I spend most of my time watching TV or staring out the window (two activities that are equal in the amount of money I can earn from them XD). I’m really gonna try to make games faster, though. I don’t wanna deal with worrying about money again; it’s a terrible feeling, and even a little bit of difficulty with sponsors freaks me out these days. If I work steadily – not even hard or quickly, but just steadily – I shouldn’t have any problem doing three, maybe even four, games in a year. And then I can give you all more fun stuff to play, too. :3
Et voila, here’s the fruit of only a few days of labor. Last night I made those leaf tiles and kind of surprised myself. In my last post I asked if you guys thought a pixel art William and Sly would be cool. You all seemed pretty united in thinking it was a bad idea, but maybe this will change your minds a bit. I didn’t really know I was capable of this kind of stuff so quickly. On top of it there’s a bit of parallax on the trees that make them seem very dimensional. The art is all double pixels but it still moves with regular pixels so it’s very smooth and sleek. Maybe I’ll upload a demo one of these days.
Anyway, I also found some inspiring pixel art that I think would be quite worthy in a WaS game:
So I’m leaning more towards doing it in the future, now. What do you guys think?